School of Communication

Bachelor of Communication (Hons) in Game Design and Animation

Programme Code

JS2370


Year of Entry

Year 1

Mode of Study

Full Time

Duration of Study

4 Years

Medium of Instruction

The medium of instruction for classroom teaching (in all forms) at HKBU is English, except for those courses that are granted exemption.

Fund Type

Government Funded

Class Start Date

September 2024

Annual Tuition Fees

HK$42,100 (local); HK$160,000 (non-local) i

Credits Required for Graduation

128

Programme Description

The Game Design and Animation Major offers a coherent curriculum with emphasis on both game design and computer animation. The holistic learning experience will equip students for a wide range of career opportunities in digital entertainment, arts and culture, as well as to prepare them for more advanced study. The curriculum comprises fundamental courses in game design and animation; from drawing and animating for storytelling to coding, programming and mathematical concepts behind them, as well as social and historical studies of game design and animation. Moreover, students can further develop their expertise in senior years through specialisation in either Advanced Game Design Stream or Advanced Animation Stream to deepen their knowledge and skills for the preparation of their Final Year Honours Projects.

 

Unique Features

The programme provides a unique professional education in game design and animation with a broad elective study through a comprehensive list of courses offered by Department of Interactive Media, Department of History, Department of Music, and the Academy of Film to enrich students’ liberal arts education learning experience.

 

Career Opportunities

Career prospects for graduates include game designer, game programmer, animator, creative professional in digital media such as TV, film, and social media, and content creator in industries such as advertising, branding, online communication, and visual design.

 

Remarks

Shortlisted International applicants (non-local non-mainland students) will be required to submit a portfolio for consideration. Portfolios should demonstrate the applicant's potential in creativity, visual and design literacy, animation and/ or game design. Selected applicants may be invited to attend an interview and present their portfolios. Applicants should prepare their portfolios in digital format for the ease of presentation.

For international applicants (non-local non-mainland applicants), Programme Office will not consider second choice applicants in admissions for 2024 entry.

Note

  1. Subject to University annual review.